Devlog2: Basic Level Blocking


This is my second devlog for checkpoint 2 about the basic level blocking.

I add the grass tile for the back ground and there is a rectangle border as a wood graphic to block the snake and kill it when the border is collided.


I have a rabbit sprite to be the food for the snake to collect and it will spawn randomly after being picked up. And in the future, I will improve the spawn by creating more rabbits at the same time for the snake to collect.


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