Devlog2: Basic Level Blocking
Hunting Snake » Devlog
This is my second devlog for checkpoint 2 about the basic level blocking.
I add the grass tile for the back ground and there is a rectangle border as a wood graphic to block the snake and kill it when the border is collided.
I have a rabbit sprite to be the food for the snake to collect and it will spawn randomly after being picked up. And in the future, I will improve the spawn by creating more rabbits at the same time for the snake to collect.
Hunting Snake
More posts
- Documentation + User GuideOct 13, 2020
- Testing gameOct 06, 2020
- Devlog 5: User Interface/PolishOct 04, 2020
- Devlog 4: Presentation and GraphicsSep 27, 2020
- Devlog 3: Enemies / Interaction / PuzzlesSep 22, 2020
- Devlog 1: Player MovementAug 29, 2020
- Game ConceptAug 27, 2020
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